The psychological impact of technology on BYU-I Students
The psychological impact of technology on BYU-I Students
BYU-Idaho
Valerie Smith, I.T. Research and Department Manager
4 November 2021
Introduction
With access to electronic devices, a
huge number of parents and professionals are concerned about the negative
impact technology brings to the youth at home, church, or school. This trend is
increasing globally with the rapid change in technology. A decade ago in a U.S.
sample of 8 to 18-year-olds, the average ‘total screen time’ was reported at 7.5 hours a
day (Journals Plos, 2020). In today’s world, electronic devices are the best
companionship of the majority of the youth. Although there are some benefits in
using electronic devices such as forging new connections and gaining access to
information, it is imperative that parents, leaders, and researchers understand
the best ways to guide the youth on the pros and cons of screen time.
In recent research, it was reported that
American
teenagers spend an average of more than seven hours per day on screen media for
entertainment, and Tweens spend nearly five hours (Tweens and Tens, 2020). And
in another report, 95% of U.S. teens say they have access to a smartphone, and
45% self-report that they are “almost constantly” on the internet (Pew Research
Center, 2018). The absence of electronic devices leads to the youth being
upset, feeling lonely, or anxious in more than half of teens thus having lower
psychological well-being.
This report addresses a concern
expressed by the Brigham Young University-Idaho (BYU-I) regarding the recent
news report on screen time leading to anxiety and depression among its
students. The report aims to prove whether or not the data collected will lead
the Humanities Department to implement a wellness campaign. Based on the
research provided, a wellness campaign will be beneficial to students as the
best solution for them to manage their screen time and benefit from other
interactive activities.
Methods
Online
Survey:
With a total enrollment of 21,142
campus-based students for the Spring 2021 semester, the study was conducted
from students belonging to the College of Computer Science and Engineering,
which enrolls over 4,000 students in four departments. The main reason for
selecting this College is the fact that they use computers in most of their
class practical.
Freshmen and sophomores were selected in
this survey and a total of 900 (141 male and 486 female students) representing
22.5% of the sample population of students were able to respond online via a
survey website created for the mentioned purpose.
The survey form included the questions considering the individual daily time for watching Television, using a computer and the Internet, gender, age, and technological opportunities in his/her residence. The survey form was completed anonymously and administered to the students via the BYU-I LMIS survey with the self-report method.
Results
The report concluded that students spent on average 4.5 hours per day consuming media, including live TV, smartphone apps, and radio. The most crucial element of our findings is that there’s an association between screen time and mental health for students. The screen time was longer on weekends than it was on weekdays for both genders. The descriptive statistics related to screen time (watching television, connected to the internet with smartphones, playing video games, and using computers) are presented in Table 1.
Table 1.
These students who are involved more with screen time saw a decrease of two letter grades on their final exams compared to peers who didn’t spend the extra time on electronic devices. Other than those findings, screen time did not have an impact on risky driving, substance abuse, or eating disorder prevalence.
Our study showed that three-quarters of teenagers on campus (18-19 years old) own a smartphone, 24% of adolescents are constantly connected to the internet and 50% admitted to being addicted to their phones.
This study has
found that screen time is one of the major indicators of well-being
imbalance in the lives of students. According to the report, the overall sample
had a longer screen time on weekdays than at the weekend. In the United States,
the average number of daily hours spent on TV watching is 5 (Grontved & Hu,
2011). Considering BYU-I students, the average dedicates 2 hours per day to
watching television (Fountaine et al., 2011). Although there is no strict guideline
on the quantity of screen time leading to health risk, the sedentary behavior
guidelines for children and adolescents recommend no more than 2 hours of screen time per day. As previously mentioned, screen time must be considered as
one of the inactivity indicators among BYU-I students and a potential threat to
their health.
The report also found that male students had longer screen
time than female students, with most of the difference coming from the time
spent on playing console video and computer games. Female students living with their families
help their mothers with chores whereas male students may be more engaged in
watching TV and playing computer virtual reality. Female students may prefer
other sedentary behaviors, such as having to chat with friends on the phone,
doing homework, and reading a book.
Spending too much time on digital devices has several
health disadvantages such as Insomnia and Poor Sleep because of the light
from screens that signals the brain to stay awake, and that constant input
throughout the day can make it difficult to unwind at night. Eye
strain and headaches, addictive behaviors, changes
in cognition, and neck, shoulder, and back pain are among the health
consequences of screen time.
Conclusion
This study focuses on the psychological impact screen time
has on BYU-I students. It was found that male university students have higher screen
time than female students. These results may be taken as a warning for all the
students due to the fact that they show students’ tendency to survive with
their digital devices. This report will help the BYU-I Humanities Department to
take precautions in order to reduce the students’ screen time – therefore,
decreasing potential health risks – and developing awareness. In their review
“How to reduce sitting time?” Gardner, Smith, Lorencatto, Hamer, and Biddle
(2016) suggested that intervention planners should consider using environmental
restructuring and self-regulatory techniques, such as self-monitoring,
problem-solving, and providing information on health consequences.
Reference
SBRN.
“What is sedentary behavior”. June 2021
https://www.sedentarybehaviour.org/what-is-sedentary-behaviour/. (Accessed 6 November 2021)
The University
of Nevada. “Screen time recommendations”. N.d.
https://onlinedegrees.unr.edu/online-master-of-public-health/screen-time-recommendations-for-students-parents-and-teachers/. (Accessed 6 November 2021)
Caglar,
Bilgili, Karaca and Deliceoglu. “Screen Time Differences among Turkish
University Students as an Indicator of
Sedentary Lifestyle and Inactivity”. December 2017. https://www.researchgate.net/publication/323247806_Screen_Time_Differences_among_Turkish_University_Students_as_an_Indicator_of_Sedentary_Lifestyle_and_Inactivity_Razlike_u_vremenu_provedenom_ispred_ekrana_izmedu_sveucilisnih_studenata_u_Turskoj_kao_p/download.ss (Accessed 6 November 2021)
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